FIA - European Truck Racing Championship
Release: July 2019
Studio: N-Racing
Platforms: PS4 | Xbox One | Switch | PC
Time spent on project: 1,5 years
Engine and tools: Proprietary
Summary Of Contributions
Assisting with porting the proprietary engine to the Nintendo Switch. I added the Switch as a build target to the in-house project generation tool and started on porting the core engine modules to the Switch.
Improving vegetation rendering. I implemented a system that renders vegetation differently depending on the location of the player.
Writing shaders.
Improving AI performance and behavior. I improved the performance of the AI to allow the game to run with 11 AI trucks. I also improved the behavior of the AI to resemble real life more accurately.
Assisting with project certification and general bug fixing.